no mutation
sin mutación

primary mutation
mutación primaria

intermediate mutation
mutación intermedia

advanced mutation
mutación avanzada

super mutation
súper mutación

perfect mutation
mutación perfecta

cautious
cauteloso

loyal
leal

smart
inteligente

courageous
valiente

{s}Frog{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A frog who loves to sing, it will sing to you when it is hungry.
Rana{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Una rana que adora cantar, te cantará cuando tenga hambre.

{s}Frog{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A frog who loves to sing, it will sing to you when it is hungry.
Rana{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Una rana que adora cantar, te cantará cuando tenga hambre.

{s}Frog{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A frog who loves to sing, it will sing to you when it is hungry.
Rana{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Una rana que adora cantar, te cantará cuando tenga hambre.

{s}Frog{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A frog who loves to sing, it will sing to you when it is hungry.
Rana{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Una rana que adora cantar, te cantará cuando tenga hambre.

{s}Frog{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A frog who loves to sing, it will sing to you when it is hungry.
Rana{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Una rana que adora cantar, te cantará cuando tenga hambre.

{s}Frog{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A frog who loves to sing, it will sing to you when it is hungry.
Rana{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Una rana que adora cantar, te cantará cuando tenga hambre.

{s}Beetle{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The shell is shiny and seems to be very hard. There are two teams of translucent wings on the back, and the forelimbs are like sharp knives, which have a strong attack power.
Escarabajo{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Tiene un brillante caparazón que parece ser muy duro. Posee dos pares de alas translúcidas en su espalda. Sus extremidades anteriores son como cuchillos afilados, muy peligrosas cuando ataca.

{s}Beetle{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The shell is shiny and seems to be very hard. There are two teams of translucent wings on the back, and the forelimbs are like sharp knives, which have a strong attack power.
Escarabajo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Tiene un brillante caparazón que parece ser muy duro. Posee dos pares de alas translúcidas en su espalda. Sus extremidades anteriores son como cuchillos afilados, muy peligrosas cuando ataca.

{s}Beetle{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The shell is shiny and seems to be very hard. There are two teams of translucent wings on the back, and the forelimbs are like sharp knives, which have a strong attack power.
Escarabajo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Tiene un brillante caparazón que parece ser muy duro. Posee dos pares de alas translúcidas en su espalda. Sus extremidades anteriores son como cuchillos afilados, muy peligrosas cuando ataca.

{s}Beetle{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The shell is shiny and seems to be very hard. There are two teams of translucent wings on the back, and the forelimbs are like sharp knives, which have a strong attack power.
Escarabajo{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Tiene un brillante caparazón que parece ser muy duro. Posee dos pares de alas translúcidas en su espalda. Sus extremidades anteriores son como cuchillos afilados, muy peligrosas cuando ataca.

{s}Beetle{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The shell is shiny and seems to be very hard. There are two teams of translucent wings on the back, and the forelimbs are like sharp knives, which have a strong attack power.
Escarabajo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Tiene un brillante caparazón que parece ser muy duro. Posee dos pares de alas translúcidas en su espalda. Sus extremidades anteriores son como cuchillos afilados, muy peligrosas cuando ataca.

{s}Beetle{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The shell is shiny and seems to be very hard. There are two teams of translucent wings on the back, and the forelimbs are like sharp knives, which have a strong attack power.
Escarabajo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Tiene un brillante caparazón que parece ser muy duro. Posee dos pares de alas translúcidas en su espalda. Sus extremidades anteriores son como cuchillos afilados, muy peligrosas cuando ataca.

{s}Golden Rooster{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The hair is golden, the little head is held high, who knows what it is thinking.
Gallo Dorado{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Su plumaje es dorado, su cabecita está erguida, quién sabe qué estará pensando.

{s}Golden Rooster{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The hair is golden, the little head is held high, who knows what it is thinking.
Gallo Dorado{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Su plumaje es dorado, su cabecita está erguida, quién sabe qué estará pensando.

{s}Golden Rooster{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The hair is golden, the little head is held high, who knows what it is thinking.
Gallo Dorado{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Su plumaje es dorado, su cabecita está erguida, quién sabe qué estará pensando.

{s}Golden Rooster{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The hair is golden, the little head is held high, who knows what it is thinking.
Gallo Dorado{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Su plumaje es dorado, su cabecita está erguida, quién sabe qué estará pensando.

{s}Golden Rooster{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The hair is golden, the little head is held high, who knows what it is thinking.
Gallo Dorado{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Su plumaje es dorado, su cabecita está erguida, quién sabe qué estará pensando.

{s}Golden Rooster{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The hair is golden, the little head is held high, who knows what it is thinking.
Gallo Dorado{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Su plumaje es dorado, su cabecita está erguida, quién sabe qué estará pensando.

{s}Duck{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The little fool who will stand up in the face of danger, seems very cute.
Pato{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, El pequeño bobo que se pondrá delante del peligro, parece muy lindo.

{s}Duck{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The little fool who will stand up in the face of danger, seems very cute.
Pato{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, El pequeño bobo que se pondrá delante del peligro, parece muy lindo.

{s}Duck{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The little fool who will stand up in the face of danger, seems very cute.
Pato{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, El pequeño bobo que se pondrá delante del peligro, parece muy lindo.

{s}Duck{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The little fool who will stand up in the face of danger, seems very cute.
Pato{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, El pequeño bobo que se pondrá delante del peligro, parece muy lindo.

{s}Duck{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The little fool who will stand up in the face of danger, seems very cute.
Pato{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, El pequeño bobo que se pondrá delante del peligro, parece muy lindo.

{s}Duck{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The little fool who will stand up in the face of danger, seems very cute.
Pato{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, El pequeño bobo que se pondrá delante del peligro, parece muy lindo.

{s}Donkey{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Stupid and cute donkey
Burro{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Burro estúpido y lindo

{s}Donkey{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Stupid and cute donkey
Burro{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Burro estúpido y lindo

{s}Donkey{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Stupid and cute donkey
Burro{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Burro estúpido y lindo

{s}Donkey{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Stupid and cute donkey
Burro{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Burro estúpido y lindo

{s}Donkey{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Stupid and cute donkey
Burro{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Burro estúpido y lindo

{s}Donkey{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Stupid and cute donkey
Burro{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Burro estúpido y lindo

{s}Goat{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Snow white goat
Cabra{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Una cabra blanca como la nieve

{s}Goat{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Snow white goat
Cabra{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Una cabra blanca como la nieve

{s}Goat{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Snow white goat
Cabra{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Una cabra blanca como la nieve

{s}Goat{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Snow white goat
Cabra{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Una cabra blanca como la nieve

{s}Goat{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Snow white goat
Cabra{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Una cabra blanca como la nieve

{s}Goat{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Snow white goat
Cabra{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Una cabra blanca como la nieve

{s}Steed{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Tall horse
Caballo{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Un caballo alto

{s}Steed{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Tall horse
Caballo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un caballo alto

{s}Steed{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Tall horse
Caballo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Un caballo alto

{s}Steed{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Tall horse
Caballo{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un caballo alto

{s}Steed{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Tall horse
Caballo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Un caballo alto

{s}Steed{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Tall horse
Caballo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Un caballo alto

{s}Cattle{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Sturdy cattle
Vaca{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Una vaca robusta

{s}Cattle{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Sturdy cattle
Vaca{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Una vaca robusta

{s}Cattle{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Sturdy cattle
Vaca{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Una vaca robusta

{s}Cattle{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Sturdy cattle
Vaca{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Una vaca robusta

{s}Cattle{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Sturdy cattle
Vaca{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Una vaca robusta

{s}Cattle{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Sturdy cattle
Vaca{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Una vaca robusta

{s}Shorthair Cat{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively shorthair cat
Gato de Pelo Corto{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Gato vivaz de pelo corto

{s}Shorthair Cat{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively shorthair cat
Gato de Pelo Corto{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Gato vivaz de pelo corto

{s}Shorthair Cat{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively shorthair cat
Gato de Pelo Corto{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Gato vivaz de pelo corto

{s}Shorthair Cat{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively shorthair cat
Gato de Pelo Corto{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Gato vivaz de pelo corto

{s}Shorthair Cat{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively shorthair cat
Gato de Pelo Corto{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Gato vivaz de pelo corto

{s}Shorthair Cat{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively shorthair cat
Gato de Pelo Corto{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Gato vivaz de pelo corto

{s}Hound{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Loyal hound
Sabueso{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Un sabueso leal

{s}Hound{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Loyal hound
Sabueso{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un sabueso leal

{s}Hound{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Loyal hound
Sabueso{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Un sabueso leal

{s}Hound{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Loyal hound
Sabueso{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un sabueso leal

{s}Hound{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Loyal hound
Sabueso{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Un sabueso leal

{s}Hound{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Loyal hound
Sabueso{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Un sabueso leal

{s}Curly Cat{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Cute curly cat
Gato de Pelo Rizado{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Un lindo gato de pelo rizado

{s}Curly Cat{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Cute curly cat
Gato de Pelo Rizado{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un lindo gato de pelo rizado

{s}Curly Cat{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Cute curly cat
Gato de Pelo Rizado{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Un lindo gato de pelo rizado

{s}Curly Cat{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Cute curly cat
Gato de Pelo Rizado{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un lindo gato de pelo rizado

{s}Curly Cat{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Cute curly cat
Gato de Pelo Rizado{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Un lindo gato de pelo rizado

{s}Curly Cat{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Cute curly cat
Gato de Pelo Rizado{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Un lindo gato de pelo rizado

{s}Shepard Dog{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave Collie
Perro Pastor{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Un perro valiente

{s}Shepard Dog{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave Collie
Perro Pastor{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un perro valiente

{s}Shepard Dog{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave Collie
Perro Pastor{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Un perro valiente

{s}Shepard Dog{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave Collie
Perro Pastor{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un perro valiente

{s}Shepard Dog{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave Collie
Perro Pastor{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Un perro valiente

{s}Shepard Dog{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave Collie
Perro Pastor{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Un perro valiente

{s}Parrot{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively parrots like to eat nuts and also use nuts as weapons to attack enemies
Loro{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, A los vivaces loros les gusta comer nueces y también las usan como armas para atacar a los enemigos

{s}Parrot{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively parrots like to eat nuts and also use nuts as weapons to attack enemies
Loro{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, A los vivaces loros les gusta comer nueces y también las usan como armas para atacar a los enemigos

{s}Parrot{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively parrots like to eat nuts and also use nuts as weapons to attack enemies
Loro{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, A los vivaces loros les gusta comer nueces y también las usan como armas para atacar a los enemigos

{s}Parrot{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively parrots like to eat nuts and also use nuts as weapons to attack enemies
Loro{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, A los vivaces loros les gusta comer nueces y también las usan como armas para atacar a los enemigos

{s}Parrot{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively parrots like to eat nuts and also use nuts as weapons to attack enemies
Loro{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, A los vivaces loros les gusta comer nueces y también las usan como armas para atacar a los enemigos

{s}Parrot{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively parrots like to eat nuts and also use nuts as weapons to attack enemies
Loro{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, A los vivaces loros les gusta comer nueces y también las usan como armas para atacar a los enemigos

{s}Lizard{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, obedient and cute lizard
Lagarto{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Un lagarto obediente y lindo

{s}Lizard{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, obedient and cute lizard
Lagarto{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un lagarto obediente y lindo

{s}Lizard{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, obedient and cute lizard
Lagarto{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Un lagarto obediente y lindo

{s}Lizard{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, obedient and cute lizard
Lagarto{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un lagarto obediente y lindo

{s}Lizard{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, obedient and cute lizard
Lagarto{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Un lagarto obediente y lindo

{s}Lizard{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, obedient and cute lizard
Lagarto{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Un lagarto obediente y lindo

{s}Monkey{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively and very smart.
Mono{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Vivaz y muy inteligente.

{s}Monkey{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively and very smart.
Mono{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Vivaz y muy inteligente.

{s}Monkey{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively and very smart.
Mono{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Vivaz y muy inteligente.

{s}Monkey{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively and very smart.
Mono{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Vivaz y muy inteligente.

{s}Monkey{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively and very smart.
Mono{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Vivaz y muy inteligente.

{s}Monkey{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Lively and very smart.
Mono{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Vivaz y muy inteligente.

{s}Wild Eagle{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A proud wind spirit with gorgeous feathers.
Águila{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Un espíritu de viento orgulloso con hermosas plumas.

{s}Wild Eagle{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A proud wind spirit with gorgeous feathers.
Águila{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un espíritu de viento orgulloso con hermosas plumas.

{s}Wild Eagle{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A proud wind spirit with gorgeous feathers.
Águila{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Un espíritu de viento orgulloso con hermosas plumas.

{s}Wild Eagle{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A proud wind spirit with gorgeous feathers.
Águila{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Un espíritu de viento orgulloso con hermosas plumas.

{s}Wild Eagle{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A proud wind spirit with gorgeous feathers.
Águila{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Un espíritu de viento orgulloso con hermosas plumas.

{s}Wild Eagle{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A proud wind spirit with gorgeous feathers.
Águila{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Un espíritu de viento orgulloso con hermosas plumas.

{s}Hippo{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.
Hippo{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.

{s}Hippo{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.
Hippo{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.

{s}Hippo{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.
Hippo{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.

{s}Hippo{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.
Hippo{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.

{s}Hippo{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.
Hippo{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.

{s}Hippo{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.
Hippo{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, docile hippos with huge size. When angry, they will use big mouth to teach each other a lesson.

{s}Boar{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic boar, its stunt is to use its long fangs to stab
Boar{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, The majestic boar, its stunt is to use its long fangs to stab

{s}Boar{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic boar, its stunt is to use its long fangs to stab
Boar{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, The majestic boar, its stunt is to use its long fangs to stab

{s}Boar{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic boar, its stunt is to use its long fangs to stab
Boar{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, The majestic boar, its stunt is to use its long fangs to stab

{s}Boar{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic boar, its stunt is to use its long fangs to stab
Boar{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, The majestic boar, its stunt is to use its long fangs to stab

{s}Boar{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic boar, its stunt is to use its long fangs to stab
Boar{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, The majestic boar, its stunt is to use its long fangs to stab

{s}Boar{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic boar, its stunt is to use its long fangs to stab
Boar{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, The majestic boar, its stunt is to use its long fangs to stab

{s}Elephant{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.
Elephant{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.

{s}Elephant{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.
Elephant{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.

{s}Elephant{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.
Elephant{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.

{s}Elephant{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.
Elephant{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.

{s}Elephant{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.
Elephant{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.

{s}Elephant{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.
Elephant{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, The largest terrestrial mammals, they are very intelligent and are good at using their noses to attack enemy or protect themselves.

{s}Brown Bear{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave brown bear, slap is its best weapon
Brown Bear{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, Brave brown bear, slap is its best weapon

{s}Brown Bear{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave brown bear, slap is its best weapon
Brown Bear{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, Brave brown bear, slap is its best weapon

{s}Brown Bear{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave brown bear, slap is its best weapon
Brown Bear{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, Brave brown bear, slap is its best weapon

{s}Brown Bear{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave brown bear, slap is its best weapon
Brown Bear{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, Brave brown bear, slap is its best weapon

{s}Brown Bear{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave brown bear, slap is its best weapon
Brown Bear{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, Brave brown bear, slap is its best weapon

{s}Brown Bear{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Brave brown bear, slap is its best weapon
Brown Bear{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, Brave brown bear, slap is its best weapon

{s}Snow Wolf{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Indigenous creatures living in the polar regions, with cold expression, very alert
Snow Wolf{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, Indigenous creatures living in the polar regions, with cold expression, very alert

{s}Snow Wolf{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Indigenous creatures living in the polar regions, with cold expression, very alert
Snow Wolf{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, Indigenous creatures living in the polar regions, with cold expression, very alert

{s}Snow Wolf{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Indigenous creatures living in the polar regions, with cold expression, very alert
Snow Wolf{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, Indigenous creatures living in the polar regions, with cold expression, very alert

{s}Snow Wolf{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Indigenous creatures living in the polar regions, with cold expression, very alert
Snow Wolf{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, Indigenous creatures living in the polar regions, with cold expression, very alert

{s}Snow Wolf{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Indigenous creatures living in the polar regions, with cold expression, very alert
Snow Wolf{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, Indigenous creatures living in the polar regions, with cold expression, very alert

{s}Snow Wolf{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Indigenous creatures living in the polar regions, with cold expression, very alert
Snow Wolf{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, Indigenous creatures living in the polar regions, with cold expression, very alert

{s}Lion{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic king of the prairie
Lion{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, The majestic king of the prairie

{s}Lion{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic king of the prairie
Lion{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, The majestic king of the prairie

{s}Lion{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic king of the prairie
Lion{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, The majestic king of the prairie

{s}Lion{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic king of the prairie
Lion{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, The majestic king of the prairie

{s}Lion{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic king of the prairie
Lion{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, The majestic king of the prairie

{s}Lion{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, The majestic king of the prairie
Lion{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, The majestic king of the prairie

{s}Cheetah{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A swift killer in nature
Cheetah{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, A swift killer in nature

{s}Cheetah{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A swift killer in nature
Cheetah{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, A swift killer in nature

{s}Cheetah{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A swift killer in nature
Cheetah{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, A swift killer in nature

{s}Cheetah{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A swift killer in nature
Cheetah{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, A swift killer in nature

{s}Cheetah{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A swift killer in nature
Cheetah{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, A swift killer in nature

{s}Cheetah{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A swift killer in nature
Cheetah{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, A swift killer in nature

{s}Tiger{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.
Tiger{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.

{s}Tiger{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.
Tiger{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.

{s}Tiger{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.
Tiger{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.

{s}Tiger{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.
Tiger{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.

{s}Tiger{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.
Tiger{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.

{s}Tiger{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.
Tiger{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, Ferocious and tenacious, they will not hesitate to pounce in the face of threats.

{s}Pixie{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Very well-behaved, a little timid, very beautiful, with two teams of angel wings on its back.
Hada{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Con muy buen comportamiento, aunque un poco tímida. Es muy hermosa, en su espalda destacan dos pares de alas de ángel.

{s}Pixie{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Very well-behaved, a little timid, very beautiful, with two teams of angel wings on its back.
Hada{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Con muy buen comportamiento, aunque un poco tímida. Es muy hermosa, en su espalda destacan dos pares de alas de ángel.

{s}Pixie{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Very well-behaved, a little timid, very beautiful, with two teams of angel wings on its back.
Hada{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Con muy buen comportamiento, aunque un poco tímida. Es muy hermosa, en su espalda destacan dos pares de alas de ángel.

{s}Pixie{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Very well-behaved, a little timid, very beautiful, with two teams of angel wings on its back.
Hada{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Con muy buen comportamiento, aunque un poco tímida. Es muy hermosa, en su espalda destacan dos pares de alas de ángel.

{s}Pixie{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Very well-behaved, a little timid, very beautiful, with two teams of angel wings on its back.
Hada{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Con muy buen comportamiento, aunque un poco tímida. Es muy hermosa, en su espalda destacan dos pares de alas de ángel.

{s}Pixie{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Very well-behaved, a little timid, very beautiful, with two teams of angel wings on its back.
Hada{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Con muy buen comportamiento, aunque un poco tímida. Es muy hermosa, en su espalda destacan dos pares de alas de ángel.

{s}Sprite{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Petite and cute, lively and smiling.
Duendecillo{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Pequeño y lindo, vivaz y sonriente.

{s}Sprite{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Petite and cute, lively and smiling.
Duendecillo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Pequeño y lindo, vivaz y sonriente.

{s}Sprite{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Petite and cute, lively and smiling.
Duendecillo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Pequeño y lindo, vivaz y sonriente.

{s}Sprite{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Petite and cute, lively and smiling.
Duendecillo{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Pequeño y lindo, vivaz y sonriente.

{s}Sprite{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Petite and cute, lively and smiling.
Duendecillo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Pequeño y lindo, vivaz y sonriente.

{s}Sprite{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, Petite and cute, lively and smiling.
Duendecillo{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Pequeño y lindo, vivaz y sonriente.

{s}Goblin{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A skinny little thing with green skin, very good at calculating.
Goblin{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Una cosita delgadita de piel verde, muy astuto.

{s}Goblin{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A skinny little thing with green skin, very good at calculating.
Goblin{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Una cosita delgadita de piel verde, muy astuto.

{s}Goblin{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A skinny little thing with green skin, very good at calculating.
Goblin{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Una cosita delgadita de piel verde, muy astuto.

{s}Goblin{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A skinny little thing with green skin, very good at calculating.
Goblin{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Una cosita delgadita de piel verde, muy astuto.

{s}Goblin{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A skinny little thing with green skin, very good at calculating.
Goblin{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Una cosita delgadita de piel verde, muy astuto.

{s}Goblin{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A skinny little thing with green skin, very good at calculating.
Goblin{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Una cosita delgadita de piel verde, muy astuto.

{s}Slime{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, In front of the translucent blue body are blinked big eyes
Slime{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, En la parte frontal de su cuerpo azul translúcido varios grandes ojos parpadean sin cesar

{s}Slime{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, In front of the translucent blue body are blinked big eyes
Slime{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, En la parte frontal de su cuerpo azul translúcido varios grandes ojos parpadean sin cesar

{s}Slime{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, In front of the translucent blue body are blinked big eyes
Slime{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, En la parte frontal de su cuerpo azul translúcido varios grandes ojos parpadean sin cesar

{s}Slime{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, In front of the translucent blue body are blinked big eyes
Slime{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, En la parte frontal de su cuerpo azul translúcido varios grandes ojos parpadean sin cesar

{s}Slime{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, In front of the translucent blue body are blinked big eyes
Slime{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, En la parte frontal de su cuerpo azul translúcido varios grandes ojos parpadean sin cesar

{s}Slime{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, In front of the translucent blue body are blinked big eyes
Slime{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, En la parte frontal de su cuerpo azul translúcido varios grandes ojos parpadean sin cesar

{s}Ice Tiger{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.
Ice Tiger{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.

{s}Ice Tiger{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.
Ice Tiger{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.

{s}Ice Tiger{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.
Ice Tiger{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.

{s}Ice Tiger{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.
Ice Tiger{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.

{s}Ice Tiger{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.
Ice Tiger{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.

{s}Ice Tiger{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.
Ice Tiger{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, there's dark blue stripes on their light blue fur, and they are relatively quiet due to the ice attribute, but very fierce when encountered with enemies.

{s}Night Cat{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A rare elf with a round face and two cat ears on the top of its head.
Night Cat{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2} and {sub2{$13}sub2}, talent skills: $14, asset $15, growth rate $16, personality: {sub2{$17}sub2}, A rare elf with a round face and two cat ears on the top of its head.

{s}Night Cat{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A rare elf with a round face and two cat ears on the top of its head.
Night Cat{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2} and {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, A rare elf with a round face and two cat ears on the top of its head.

{s}Night Cat{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A rare elf with a round face and two cat ears on the top of its head.
Night Cat{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2} and {sub2{$10}sub2}, talent skills: $11, asset $12, growth rate $13, personality: {sub2{$14}sub2}, A rare elf with a round face and two cat ears on the top of its head.

{s}Night Cat{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A rare elf with a round face and two cat ears on the top of its head.
Night Cat{sub2{$1}sub2}$2, level $3, upgrading requires $4 experience, {sub2{$5}sub2}, breakthrough Index $6, amiability $7, Salud $8/$9, Mana $10/$11, skill: {sub2{$12}sub2}, talent skills: $13, asset $14, growth rate $15, personality: {sub2{$16}sub2}, A rare elf with a round face and two cat ears on the top of its head.

{s}Night Cat{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A rare elf with a round face and two cat ears on the top of its head.
Night Cat{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, breakthrough Index $5, amiability $6, Salud $7/$8, Mana $9/$10, skill: {sub2{$11}sub2}, talent skills: $12, asset $13, growth rate $14, personality: {sub2{$15}sub2}, A rare elf with a round face and two cat ears on the top of its head.

{s}Night Cat{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, A rare elf with a round face and two cat ears on the top of its head.
Night Cat{sub2{$1}sub2}$2, level $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, skill: {sub2{$9}sub2}, talent skills: $10, asset $11, growth rate $12, personality: {sub2{$13}sub2}, A rare elf with a round face and two cat ears on the top of its head.

{s}Cherub{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, There is a golden aperture on his head, his eyes are clear, his pink and tender face is smiling, and there are two teams of luminous wings behind its body.
Querubín{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidades: {sub2{$12}sub2} y {sub2{$13}sub2}, habilidades de talento: $14, estadísticas $15, tasa de crecimiento $16, personalidad: {sub2{$17}sub2}, Hay una abertura dorada en su cabeza, sus ojos son claros y su sonrosado y tierno rostro está sonriendo. Tiene dos pares de alas luminosas en su espalda.

{s}Cherub{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, There is a golden aperture on his head, his eyes are clear, his pink and tender face is smiling, and there are two teams of luminous wings behind its body.
Querubín{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidades: {sub2{$11}sub2} y {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Hay una abertura dorada en su cabeza, sus ojos son claros y su sonrosado y tierno rostro está sonriendo. Tiene dos pares de alas luminosas en su espalda.

{s}Cherub{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s} and {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, There is a golden aperture on his head, his eyes are clear, his pink and tender face is smiling, and there are two teams of luminous wings behind its body.
Querubín{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidades: {sub2{$9}sub2} y {sub2{$10}sub2}, habilidades de talento: $11, estadísticas $12, tasa de crecimiento $13, personalidad: {sub2{$14}sub2}, Hay una abertura dorada en su cabeza, sus ojos son claros y su sonrosado y tierno rostro está sonriendo. Tiene dos pares de alas luminosas en su espalda.

{s}Cherub{s}, level {d}, upgrading requires {d} experience, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, There is a golden aperture on his head, his eyes are clear, his pink and tender face is smiling, and there are two teams of luminous wings behind its body.
Querubín{sub2{$1}sub2}$2, nivel $3, necesita $4 puntos de experiencia para subir de nivel, {sub2{$5}sub2}, índice de avance $6, amabilidad $7, Salud $8/$9, Mana $10/$11, habilidad: {sub2{$12}sub2}, habilidades de talento: $13, estadísticas $14, tasa de crecimiento $15, personalidad: {sub2{$16}sub2}, Hay una abertura dorada en su cabeza, sus ojos son claros y su sonrosado y tierno rostro está sonriendo. Tiene dos pares de alas luminosas en su espalda.

{s}Cherub{s}, level {d}, {s}, breakthrough Index {d}, amiability {d}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, There is a golden aperture on his head, his eyes are clear, his pink and tender face is smiling, and there are two teams of luminous wings behind its body.
Querubín{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, índice de avance $5, amabilidad $6, Salud $7/$8, Mana $9/$10, habilidad: {sub2{$11}sub2}, habilidades de talento: $12, estadísticas $13, tasa de crecimiento $14, personalidad: {sub2{$15}sub2}, Hay una abertura dorada en su cabeza, sus ojos son claros y su sonrosado y tierno rostro está sonriendo. Tiene dos pares de alas luminosas en su espalda.

{s}Cherub{s}, level {d}, {s}, HP {d}/{d}, MP {d}/{d}, skill: {s}, talent skills: {d}, asset {d}, growth rate {d}, personality: {s}, There is a golden aperture on his head, his eyes are clear, his pink and tender face is smiling, and there are two teams of luminous wings behind its body.
Querubín{sub2{$1}sub2}$2, nivel $3, {sub2{$4}sub2}, Salud $5/$6, Mana $7/$8, habilidad: {sub2{$9}sub2}, habilidades de talento: $10, estadísticas $11, tasa de crecimiento $12, personalidad: {sub2{$13}sub2}, Hay una abertura dorada en su cabeza, sus ojos son claros y su sonrosado y tierno rostro está sonriendo. Tiene dos pares de alas luminosas en su espalda.

{s}  level {d}
{sub2{$1}sub2} nivel $2

Do you want to rename pet {s} ?
¿Quieres renombrar a tu {sub2{$1}sub2}?

haven't summoned pets
No has invocado ninguna mascota

Got pet {s}
Has obtenido la mascota {sub2{$1}sub2}
